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Sci-fi RTS - Prototype
This prototype is a concept for a much bigger creative vision. The concept revolves around redefining science from its core and building an immersive yet strategic gameplay around it. The lore build upon Issac Asimov's short story - “the last question”


Sci-if RTS - Prototype
This world answers a simple question “What if repletion was the natural law of the universe instead of attraction?”. The lore of world is driven by science and fundamental change to the law of science makes it unique. The gameplay is ideated to build upon this same uniqueness.
The prototype is aimed to show a solid strategic gameplay loop. The idea for gameplay and world building is in documents attached bellow
Learning from the project
- 1. Macro system design
2. World building and mission driven narrative design
3. Rapid iteration on system feedback loops
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