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Mikami

Mikami is an action-adventure game. It is the first AAA game I designed. Mikami is the story of three young Kamis (Gods) of pre-historic Japan, fighting to understand their place in the world and fulfil their father's wish.

About the project

I am the designer of Mikami. This game was designed in four months. It was my first AAA game designing project. I ideated and created Mikami for the 1st semester of my MA Game Design. This was a solo design project.

Learning from the project

    1. Narrative design and world-building
    2. Combat design and economy design
    3. Setting up a design pipeline for AAA games
    4. Design, script and economy documentation
Download

GDD

This document contains my homebrew armor of legendary tier.

Narrative

This document contains my homebrew weapons of legendary tier.

Script

This document contains my homebrew items of legendary tier.

Postmorterm

This document contains my homebrew subclasses and races

Character Design

This document contains my homebrew items of legendary tier.

Moodboard

This document contains my homebrew subclasses and races

MORE GAMES

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