Mikami is an action-adventure game. It is the first AAA game I designed. Mikami is the story of three young Kamis (Gods) of pre-historic Japan, fighting to understand their place in the world and fulfil their father's wish.
This document contains my homebrew armor of legendary tier.
About the project
I am the designer of Mikami. This game was designed in four months. It was my first AAA game designing project. I ideated and created Mikami for the 1st semester of my MA Game Design.
This document contains my homebrew items of legendary tier.
Learning from the project
Narrative design and world-building
Combat design and economy design
Setting up a design pipeline for AAA games
Design, script and economy documentation
This document contains my homebrew subclasses and races
This document contains my homebrew weapons of legendary tier.